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	   OPERATIONS 
	  To  serve the needs of customers around the world and to improve the quality and  usability of products in international markets, we “localize” many of our  products to reflect local languages and conventions. Localizing a product may  require modifying the user interface, altering dialog boxes, and translating  text. 
	  Our  operational centers support all operations in their regions, including customer  contract and order processing, credit and collections, information processing  and vendor management and logistics. The regional center in Ireland supports the EMEA region; the center in Singapore supports the Japan, Greater China and Asia-Pacific region;  and the centers in Fargo, Puerto Rico, Reno, and Redmond support  North America and Latin America. 
	  We  contract most of our manufacturing activities to third parties who produce the  Xbox, various retail software packaged products, and Microsoft hardware. Our  products may include some components that are available from only one or  limited sources.  Our Xbox 360 console includes certain key components that are supplied by a  single source. The central processing unit is purchased from IBM and the  graphics chips and embedded dynamic random access memory chips for the graphics  processing unit are purchased from Taiwan Semiconductor Manufacturing Company  and NEC Corporation, respectively. Although we have chosen to initially source  these key Xbox 360 components from a single supplier, we are under no  obligation to exclusively source components from these vendors in the future.  Beyond the exceptions noted, we generally have the ability to use other custom  manufacturers if the current vendor becomes unavailable. We generally have  multiple sources for raw materials, supplies, and components, and are often  able to acquire component parts and materials on a volume discount basis. 
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